Perhaps more than any other object, software structures our everyday engagement with digital media technologies. Software is the interface through which technology becomes accessible for the vast majority of users, and it is through software that we produce, consume, and understand the complex workings of technical systems. Software Studies is a discipline concerned with the critical study of software objects.
The Software Studies Retrospective brings together three key scholars in this emerging field to reflect on how Software Studies has developed and changed over the past ten years, and to look forward to the future of this significant field of practice.
With:
- Matthew Fuller, the David Gee Reader in Digital Media at the Centre for Cultural Studies, Goldsmiths College, University of London.
- Noah Wardrip-Fruin, Associate Professor of Computer Science at the University of California, Santa Cruz, where he co-directs the Expressive Intelligence Studio, one of the world’s largest technical research groups focused on games.
- Lev Manovich, Professor at The Graduate Center, City University of New York and founder and director of Software Studies Initiative.
New York City, NY; NYC