A panel discussion about the challenges and pitfalls of designing games based on complex, real-world systems. The creators of Kleptocrat, a new iOS game that explores the patterns and tactics of hiding dirty money, will share how they turned a trove of financial crime research into an engrossing, playful experience while staying true to the material. The New Yorker’s Mark Singer will moderate this conversation, featuring Jim Mintz, the founder and CEO of the global investigations firm The Mintz Group, J+D Design Lead Irwin Chen, and BumbleBear Games Co-founder Josh DeBonis. The group will describe their decision-making process and talk about the difficulty of creating game experiences that are both educational and entertaining.
New York City, NY; NYC